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- 31 oct. 2012, 15:09
- Forum : The Secrets of Esteren
- Sujet : Feondas
- Réponses : 24
- Vues : 344
Re: Feondas
I agree that the Charles Simon name isn't the most appropriate. Unfortunately, that was due to lack of planning. When we started the game and they asked what the village leader's name was I realized I had forgotten to give him one, so I had to throw one out on the spot. I normally have a list of ...
- 31 oct. 2012, 13:51
- Forum : The Secrets of Esteren
- Sujet : Feondas
- Réponses : 24
- Vues : 344
Re: Feondas
I could do something like that. Since this was only a one shot game I didn't want to pull too much into it, but I doubt that this is the last time that they will see this Feond. Maybe next time they meet him his spores will have evolved. 
- 31 oct. 2012, 12:07
- Forum : The Secrets of Esteren
- Sujet : Feondas
- Réponses : 24
- Vues : 344
Re: Feondas
All this make me think to something real... Did you already hear about the Zombie-ant ? Just as furhter information : Ophiocordyceps Unilateralis .
Concerning the game, the effect on players should always be great to see. :twisted:
This is what I based the Feond off of. I've always found the ...
Concerning the game, the effect on players should always be great to see. :twisted:
This is what I based the Feond off of. I've always found the ...
- 30 oct. 2012, 21:30
- Forum : The Secrets of Esteren
- Sujet : Feondas
- Réponses : 24
- Vues : 344
Re: Feondas
I have a full session report posted for those who are interested!
http://boardgamegeek.com/article/10404418
As far as stats go, the zombies I used one similar to what was suggested here,
Zombies (Atk 6, Def 10, Spd 4, 10HP)
I wanted the Zombies to be a little bit tougher due to their ...
http://boardgamegeek.com/article/10404418
As far as stats go, the zombies I used one similar to what was suggested here,
Zombies (Atk 6, Def 10, Spd 4, 10HP)
I wanted the Zombies to be a little bit tougher due to their ...
- 30 oct. 2012, 12:08
- Forum : The Secrets of Esteren
- Sujet : Feondas
- Réponses : 24
- Vues : 344
Re: Feondas
I would once again like to thank everyone who helped me create the Feondas! The game was very successful and the players really enjoyed it.
- 15 oct. 2012, 18:24
- Forum : The Secrets of Esteren
- Sujet : Feondas
- Réponses : 24
- Vues : 344
Re: Feondas
Most of the Feond's strength is going to be the zombies, the Feond itself won't be able to do much (at least not to living people). I have some ideas of how they will be able to destroy it, or at the very least seal it again.
- 15 oct. 2012, 14:36
- Forum : The Secrets of Esteren
- Sujet : Feondas
- Réponses : 24
- Vues : 344
Re: Feondas
Thanks for the help, the ideas have definitely been very useful in making the Feond. I like the idea of the zombies being like juju zombies, I hadn't Considered that.
- 13 oct. 2012, 15:26
- Forum : The Secrets of Esteren
- Sujet : Feondas
- Réponses : 24
- Vues : 344
Re: Feondas
The idea for my Feond (and to an extent my story) was that an ancient Feond who was trapped in the lower levels was accidentally freed from it's prison. This Feond is a plant, it's main body has a face and mouth and many vines spread throughout the city that it was freed from. Now, whenever someone ...
- 13 oct. 2012, 05:01
- Forum : The Secrets of Esteren
- Sujet : Feondas
- Réponses : 24
- Vues : 344
Re: Feondas
Thanks for answering my question. I'll just wing it a bit with the Feondas.
- 12 oct. 2012, 22:40
- Forum : The Secrets of Esteren
- Sujet : Feondas
- Réponses : 24
- Vues : 344
Feondas
I just finished reading Book 1 and am putting together a short game to introduce it to my group. However, I couldn't find a section on creating Feondas. Should I use rules similar to character creation to determine things like combativeness/close combat?