Not really thinking about a change in the rules here, but more a question, tu sais.iznurda a écrit :No change with the sword hand. Why make a change ? ^^JohnK a écrit : Which raises a question... Could a character have one Attitude with his sword hand, and be forced to have the Standard Attitude with his secondary hand?

Part of the problem with the combat system in the book is that while there was a description of each step in combat as noted on pages 236-237, what was seriously lacking was a complete example of Combat and some of the rules that are mentioned there. Perhaps something like this could be written up with some basic game statistics provided for both protagonist(s) and antagonist(s). Such an example might be good to translate for both French and English gamers.

While I get the basics of what you're saying here, what would the Ambidexterous Advantage grant the character in actual combat, aside from the ability of being able to use weapons in both hands equally?iznurda a écrit :TWF cost 20xp as the other arts.JohnK a écrit : In such a case, how would you write up the Ambidextrous Advantages, and what point value would you give it?
Ambidextrous is for me an 40 point advantage.
Because of the asperity of the art of combat "multiple attack" I would exceptionally ascend to the 30xp cost. Or keep it to 20 if potential is include before the dispatch (no application on each attack) => a 10 and 2 in POT will not give a 2x(5+2)=14 attack but two 6 attacks.
