So since npcs were not included in the scenario this is what I created for the family living out as "miners" any feedback would be appreciated. Things that don't make sense or fixes that would represent them better.
Dorn, Morcail
Male, Talkeride, 33 Years Old
Ways: 4 Combativeness, 3 Empathy, 5 Creativity, 2 Reason, 1 Conviction
Skills: Natural Environment 5 (Animals 6), Close Combat 4 (+1), Demorthen Mysteries 5 (+2 from intuitive, +1 morcail rites) (Sigil Rann 6), Relations 3 (+2), Travel 3 (+2)
Character Traits: Combative, Treacherous
Sanity: Symptoms of Mysticism
Combat: Attack 9, Defense 10, Speed 7, Potential 3, Damage 2
Health: 19, Stamina 10, Survival 3
Advantages: Strong, Intuitive x2
Disadvantages: Weak Mindx2, Trauma x2
Ogham: Call Birds (Air, Corrupted), Stone Arrow (Earth), Curative Berries (Vegetal)
Rindath: 37 (+20 bonus for morcail sacrificial rites)
Kynan, Poisoner
Female, Osag, 30 Years Old
Ways: 4 Combativeness, 2 Empathy, 3 Creativity, 5 Reason, 1 Conviction
Skills: 5 Close Combat, 2 Craft, Erudition 5 (6 Herbalism), 3 Stealth, 2 Perception, 5 Relations (6 Persuasion)
Character Traits: Cunning, Treacherous
Sanity:
Combat: Attack 9, Defense 13, Speed 7, Potential 2, Damage 2
Health: 19, Stamina 9, Survival 3
Advantages: Charismatic, Smart
Disadvantages: Fragile, Phobia (spiders)
Kathryn, Rogue
Female, Osag, 16 Years Old
Ways: 5 Combativeness, 3 Empathy, 2 Creativity, 4 Reason, 1 Conviction
Skills: 5 Close Combat, 5 Stealth, 5 Natural Environment 2 Perception, 3 Feats, 2 Relations, 2 Travel
Character Traits: Cunning, Treacherous
Sanity: Resistance 6 Symptoms of Paranoia
Combat: Attack 10, Defense 11, Speed 9, Potential 2, Damage 2
Health: 19, Stamina 10, Survival 4
Advantages: Quick x2, Survival Instinct
Disadvantages: Poor, Trauma x3
Tomar, Simpleton
Male, Osag, 22 Years Old
Ways: 4 Combativeness, 4 Empathy, 2 Creativity, 1 Reason, 4 Conviction
Skills: 5 (+1) Close Combat, 5 Feats, 3 Natural Environment, 2 Perception, 2 Relations, 1 Travel
Character Traits: Loyal, Gullible
Sanity: Resistance 9
Combat: Attack 10, Defense 10, Speed 8, Potential 2, Damage 2
Health: 19, Stamina 10, Survival 4
Advantages: Strong x1
Disadvantages: Simple Minded x2
*Changed because they aren't actually miners