You're welcome! It's not that a big change anyway; you essentially just have to change the name.Dragoslav a écrit :Ah, thanks for noting that -- I just reread the section on the Temple and saw where I made the mistake in thinking there were multiple hierophants. I'll take all of that information into account when coming up with plots involving this PC.
Well, even if he hasn't reached the Syndrome stage for now, he's bound to do so pretty soon, considering it will happen with the first Mental Resistance roll he'll fail! And considering Permanent Trauma points are very hard to erase (particularly if the patient is paranoid!), the group had better get ready to put up with his suspicions!Clovis a écrit :Yeah, I was pretty surprised after he counted up his Trauma points, too. He was going to take another Trauma disadvantage to put his PC into a state of Syndrome, but chose not to so his character wouldn't be a complete detriment to the party right off the bat.
Swell! I very often have a hard time keeping a balance between what I had planned to do and what the Players are going to want to do. I hope you'll prove more skillful in that regard than me!Thanks! I'm starting them off with the three Omens adventures and keeping the location the same (Melwan's Vale), but various clues and character motivations are very likely to bring the characters back to Reizh right after that. It seems, based on the players' choice of characters, that the group is most interested in Reizh, but my goal is to sprinkle in enough hooks to give them a justification to go wherever interests them the most.
Anyway, looking forward to hearing of this all!