Well,. that human is definitely faster than the hare, likely the ostrich as well, although I wouldn't be so sure about the horse. I guess, to be honest, I'm still not used to the game values of the system yet, so don't really know where the Running Discipline at 15 means, per se. This will take practice, experience, and seeing other game stats.Clovis a écrit :Well, human beings should naturally not be the only reference point for creating animals. However, since the basic rules are obviously fitted for human beings, this seems like a good reference point to me. For example, we know that someone with a total rating of 15 in the Running Discipline is a very good sprinter, probably of the level of a professional athlete. So where does that take us compared to a hare, an ostrich, a horse, etc.?JohnK a écrit : I would also have assumed that common sense comes into this as well.That said, why is it necessary to choose numbers for creatures according to how dangerous they are for a human being? After all, animals in the wild don't just have to contend with humans, they have to contend with animals (and other creatures) that prey on them...or that they prey on.
Ah, see it is all about common sense, among other things. Like you said, it's the difficult element to insert into game statistics and characteristics.Clovis a écrit :Common sense dictates that it can, of course, but it's one of these elements that's difficult to include in something as schematic as a game's characteristics.JohnK a écrit : Though I have to wonder whether with that Speed the elephant can actually trample anyone.
Not only wouldn't it be relevant, it wouldn't be all that...statistically friendly here. It would imply things like Attack 7 (+6 bonus) or some such, and that's just not got the right feel to me for the game.Clovis a écrit :Actually, if that helps, you can set strength bonuses in the fashion of the "Strong" Advantage. For example, off the top of my head, I'd probably consider an elephant to have a "Strong x6" Advantage, but since animals directly have their statistics without Ways being involved, that would not actually be very relevant.JohnK a écrit : So I take it that Attack does not take into account strength and size, endurance of creatures is not taken into account in Characteristics, that sort of thing?
I agree with you. Just that I'm still learning the system and having to feel my way among the beasties and all that.Clovis a écrit : Strength can be shown in the Damage of the animal, size in its Health Condition, Endurance in its Stamina, etc. I think you can always find a way to portray an animal's abilities with a modicum of realism if you are imaginative in making use of the system.
Thanks for being willing to exchange in this dialogue on the matter, Clovis. Much appreciated.