Re: [EN][Hangout]One shot try
Publié : 11 sept. 2013, 10:17
Ok, I propose you to play the next 14 september at 21h, hours of Paris (GMT +2). It's the afternoon for you but I think it's the best we could find. If you had better idea, share =) In order to permit me to had everyone on G+, please manifest you (again) on the dedicated community post : https://plus.google.com/111953908430849 ... vNg2RwDaXr
Here are the 2 first premade character, the other ones asap. After you choose one I will send you a short text to present the character situation at the beginning of the story. As I said, they are expermimented but they will all have the same amount of xp points (350).
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Snorre « Bear Claws »
Men, Talkeride (pedigree osag), 38 yos, Brandle Knight
Ways : Combativeness 5 Creativity 2 Empathy 3 Reason 2 Ideal 2
Skills : Craft 1, Close Combat 5 (bon.+1, axe 9, sword 6), Erudition 3, Natural Env. 5, Feats 5 (bon.+1), Relation 5, Perception 5 (alertness), Travels 5 (equitation 6)
Avantage : Strong
Disadvantages : none
Sanity : mental resistance : 8. Orientation : Instinct. Trauma : 6 hardening : 3
Combat : Défense : 10. Speed : 10. Potentiel : 2.
Art : Parry, « bear strike »
Survival Points 3 Health 19 Stamina 10
Son of a brandle Knight, Snorre has grown into the Kalvernach’s Rosace, receiving his education from the order. The main thing he retain is that a brindle knight do not need book in the head to do his job. So, Snorre prefer travelling than the living in the rosace and is always agree for missions. During one of them, he fought against a bear, receiving a hit on his face. He won but also inherited the scars and a nickname.
He is strong, and knows that. In combat, he prefer his long dual hand war-axe and had developed his own fighting art.
Bear Strike : this is a personnal fighting art using all his strength and the weight of the axe. In offensive attitude and his 2H war-axe only, Snorre can double his potential.
Personnality
Character Traits : optimistic, careless
Disorder : frenzy
1m90, almond brown eyes, scars on his face. All in him exudes a bestial power.
Equipment
Brandle continental cuirass, 2H war-axe (dom. 4), long osag sword (dom.3), horse.
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Mess
Men, Gwidrite, 35 yos, Blade Knight
Ways : Combativeness 4 Creativity 1 Empathy 3 Reason 2 Ideal 5
Skills : Prayer 5 Close Combat 5 (sword 6), Natural Env. 5, Feats 4, Relation 5 (commandment 6), Perception 3, Travels 3, erudition 3
Advantage : none
Disadvantages : none
Sanity : mental resistance : 10. Orientation : reason. Trauma : 4 hardening : 1
Combat : Défense : 15. Speed : 7. Potentiel : 1.
Art : Parry, “ Shield wall “
Survival Points 3 Health 19 Stamina 10
Mess was born in a small community in the nord of Gwidre near Gouvran. After the rescue of his village of a bandit attack by blades knights, he decides to wear the red and white in order to protect people. Although faithful to the temple and their ideal, their primary motivation is to serve and protect; he never judge people, leaving it to sigires, better trained than him to do this.
Shield wall : In defensive attitud, Mess can add the protection of his shield to his potentiel. This bonus also applies to two people located directly to him directly.
Personnality
Character Traits : protective, exacting
Disorder : obsession
1m79, short black hairs, blue eyes.
Equipment
Chainmail, Blades knight tabard, Heavy shield (protect 2), long sword (dom.3), hexelcis, horse, bow (dom. 2, 20m, 5 arrows)
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iz
Here are the 2 first premade character, the other ones asap. After you choose one I will send you a short text to present the character situation at the beginning of the story. As I said, they are expermimented but they will all have the same amount of xp points (350).
------------------------------------------------------------------------------------
Snorre « Bear Claws »
Men, Talkeride (pedigree osag), 38 yos, Brandle Knight
Ways : Combativeness 5 Creativity 2 Empathy 3 Reason 2 Ideal 2
Skills : Craft 1, Close Combat 5 (bon.+1, axe 9, sword 6), Erudition 3, Natural Env. 5, Feats 5 (bon.+1), Relation 5, Perception 5 (alertness), Travels 5 (equitation 6)
Avantage : Strong
Disadvantages : none
Sanity : mental resistance : 8. Orientation : Instinct. Trauma : 6 hardening : 3
Combat : Défense : 10. Speed : 10. Potentiel : 2.
Art : Parry, « bear strike »
Survival Points 3 Health 19 Stamina 10
Son of a brandle Knight, Snorre has grown into the Kalvernach’s Rosace, receiving his education from the order. The main thing he retain is that a brindle knight do not need book in the head to do his job. So, Snorre prefer travelling than the living in the rosace and is always agree for missions. During one of them, he fought against a bear, receiving a hit on his face. He won but also inherited the scars and a nickname.
He is strong, and knows that. In combat, he prefer his long dual hand war-axe and had developed his own fighting art.
Bear Strike : this is a personnal fighting art using all his strength and the weight of the axe. In offensive attitude and his 2H war-axe only, Snorre can double his potential.
Personnality
Character Traits : optimistic, careless
Disorder : frenzy
1m90, almond brown eyes, scars on his face. All in him exudes a bestial power.
Equipment
Brandle continental cuirass, 2H war-axe (dom. 4), long osag sword (dom.3), horse.
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Mess
Men, Gwidrite, 35 yos, Blade Knight
Ways : Combativeness 4 Creativity 1 Empathy 3 Reason 2 Ideal 5
Skills : Prayer 5 Close Combat 5 (sword 6), Natural Env. 5, Feats 4, Relation 5 (commandment 6), Perception 3, Travels 3, erudition 3
Advantage : none
Disadvantages : none
Sanity : mental resistance : 10. Orientation : reason. Trauma : 4 hardening : 1
Combat : Défense : 15. Speed : 7. Potentiel : 1.
Art : Parry, “ Shield wall “
Survival Points 3 Health 19 Stamina 10
Mess was born in a small community in the nord of Gwidre near Gouvran. After the rescue of his village of a bandit attack by blades knights, he decides to wear the red and white in order to protect people. Although faithful to the temple and their ideal, their primary motivation is to serve and protect; he never judge people, leaving it to sigires, better trained than him to do this.
Shield wall : In defensive attitud, Mess can add the protection of his shield to his potentiel. This bonus also applies to two people located directly to him directly.
Personnality
Character Traits : protective, exacting
Disorder : obsession
1m79, short black hairs, blue eyes.
Equipment
Chainmail, Blades knight tabard, Heavy shield (protect 2), long sword (dom.3), hexelcis, horse, bow (dom. 2, 20m, 5 arrows)
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iz