Dhumbear (a small village)

Discussions around the universe of Esteren and its English series of books.
Iris
Première assistante coordinatrice & auteur
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Inscription : 18 juil. 2010, 09:40
Localisation : Lyon
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Re: Dhumbear (a small village)

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Message par Iris » 06 mai 2013, 16:45

Hello !

Does the village now have his map ? :D ... Maps are something that bring us to dream and helps to imagine ! I love map (especialy since Daïn showed many links about map creations...)
Si je ne suis pas là, vous pouvez me trouver ici ou ou par MP.

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Patrick Cialf
Messages : 867
Inscription : 17 avr. 2011, 14:21

Re: Dhumbear (a small village)

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Message par Patrick Cialf » 09 mai 2013, 12:34

You have a village map on this PDF, p.4: http://home.base.be/vt6208506/esteren/a ... kCialf.pdf

Miayin is an average village, around 20 families or 100 inhabitants. It is easy to copy the map changing some names, etc.

I created a little rule for Pendragon RPG, you may use it for Tri-Kazel in a similar Med-Fan universe:

An average village get around 20 families or 100 inhabitants.

An average barony get around 20 villages.

An average county get around 20 baronies.

The kingdom of Logre includes around 20 counties.

If you chose to fix randomly the population of a locality, you roll one 20-dice + 10: you have the number of families, villages or baronies you need.

The tax income of a village may sustain 5 sergents, or one knight, or one court charge in a barony (baron's spouse, seneschal, grosvenor, etc).


I notice the singing well. Pretty. I may use it in my next scenario.

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kjetilkverndokken
Messages : 58
Inscription : 18 juil. 2012, 20:13

Re: Dhumbear (a small village)

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Message par kjetilkverndokken » 11 juil. 2013, 07:41

Iris a écrit :Hello !

Does the village now have his map ? :D ... Maps are something that bring us to dream and helps to imagine ! I love map (especialy since Daïn showed many links about map creations...)
I've really had no time to work on this, not even hosted an Esteren Game yet.
I blame to little time and to many roleplaying games, so it is a bit hard to choose.
But hope to actually get a test game going very soon - and then I'll see if I can get this idea moving.

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Daïn
Messages : 528
Inscription : 04 oct. 2011, 17:14
Localisation : Blonay, suisse
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Re: Dhumbear (a small village)

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Message par Daïn » 11 juil. 2013, 08:03

kjetilkverndokken a écrit :
Iris a écrit : But hope to actually get a test game going very soon - and then I'll see if I can get this idea moving.
We're looking forward to it ;)

Time flies indeed. Keep faith, it'll come come ... eventually :roll:
- Ultimate horror often paralyses memory in a merciful way.

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kjetilkverndokken
Messages : 58
Inscription : 18 juil. 2012, 20:13

Re: Dhumbear (a small village)

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Message par kjetilkverndokken » 11 juil. 2013, 08:16

Yeah it does, going to take a vacation for 1 week in my hometown - maybe I can have a small scenario there with a couple of friends :) - it's been really irking me that I have not tested it sooner, as I love the game, and the system do feel solid.

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