La recherche a retourné 75 résultats

par StripelessTiger
13 mars 2018, 15:38
Forum : Esteren's Universe
Sujet : Sequence of adventures
Réponses : 11
Vues : 8512

Re: Sequence of adventures

I have drawn from many official and unofficial sources and have a fairly good grasp of my own personal timeline which I can share. Clovis is right though, because of the Narrative Arcs and how many of the stories link and alter based on each other, there is no real official way. But, I feel this tim...
par StripelessTiger
13 mars 2018, 15:10
Forum : Esteren's Universe
Sujet : I wish we had a Glossary
Réponses : 2
Vues : 2176

Re: I wish we had a Glossary

When I first started reading Esteren, I realized the same thing, mainly because of how the Books synergize and reference one another a-chronologically. This is primarily due to the fact that they are still be translated and altered as they release in English. However, as I started immersing myself i...
par StripelessTiger
13 mars 2018, 14:38
Forum : The Red Dog Inn
Sujet : Melwan and travel links to Dearg
Réponses : 9
Vues : 5628

Re: Melwan and travel links to Dearg

Melwan, Fearil, Dearg, and Loch Varn are very close to each other because they gather for joint celebrations (Book 3, p.98 - Gaol: Of Love and Fury resurgence). Dearg acts as the central point between the other three. Melwan is past Neart's Stronghold (map on p.17 of Book 3), and southwest of Dearg....
par StripelessTiger
02 mars 2018, 22:01
Forum : The Red Dog Inn
Sujet : Kickstarter: Dearg
Réponses : 66
Vues : 36907

Re: Kickstarter: Dearg

Sorry I meant page 4 of the character sheet for the Narrative Arc portion of it. Which reminds me, the pre-release version I imagine there won't be much changed in the final product? I was going to use it to start running the campaign with my party. I too am highly annoyed that the PDF of Dearg (Bo...
par StripelessTiger
03 sept. 2017, 12:29
Forum : The Game System
Sujet : Storytelling or Dice rolling, what gameplay do you prefer?
Réponses : 9
Vues : 8104

Re: Storytelling or Dice rolling, what gameplay do you prefe

I use storytelling as a way to augment the die rolls. If someone just wants to roll a Stealth check, then fine, roll away....but if they want to describe in detail how they are hiding, narrate a little, and provide justification by their actions, then I usually give a bonus to the die roll for their...
par StripelessTiger
23 août 2016, 19:10
Forum : The Game System
Sujet : Alternative Setbacks
Réponses : 3
Vues : 3542

Alternative Setbacks

I came up with my own list of Setbacks since the ones provided are so similar to existing Disadvantages, and many of them were the same outcome. Lucky/Unlucky either altered the penalty up or down one. Tragic Love/Violence add a Trauma. Wound/Illness reduce Stamina. Poor/Alone nullify money or famil...
par StripelessTiger
21 août 2016, 10:40
Forum : The Game System
Sujet : Combat Questions
Réponses : 37
Vues : 30874

Re: Combat Questions

Well, no. Characters always act in the order determined by Initiative, so even if someone has picked the Quick Attitude, they will still act in the normal order. The Quick attitude re-determines their initiative stat at the beginning of the round and causes them to get bumped up in turn order, corr...
par StripelessTiger
21 août 2016, 10:30
Forum : The Red Dog Inn
Sujet : Agh, villain players, help me stop them
Réponses : 6
Vues : 4712

Agh, villain players, help me stop them

Okay, so I have a party that is about to consist of a dealer in illicit goods and knowledge (black market), a Varigal who might want to be a serial killer or extortionist, and a wannabe Morcail (Demorthen/Ionnethen gone dark). How should I try to curb this tendency in my players? I've never had to d...
par StripelessTiger
21 août 2016, 10:22
Forum : The Game System
Sujet : Sailing and Travel
Réponses : 1
Vues : 1985

Sailing and Travel

Thoughts on how to handle sea travel? Okay, so in "Book 2 - Travels" it gives detailed explanation for travelling by land, and then a few pages later it outlines many aspects of seafaring and the cost, size, and crew of boats but neglects to outline the speed of ships and how to govern the travel a...
par StripelessTiger
19 févr. 2015, 20:45
Forum : The Game System
Sujet : Characters that start with massive Trauma and Hardening?
Réponses : 6
Vues : 4072

Re: Characters that start with massive Trauma and Hardening?

Clovis a écrit : ...the maximum is as follows:
- Maximum Instinct / Consciousness unbalance: +8
- Maximum from Setbacks (3 times "Bad luck" then 6 times "Tragic love" or "Violence"): +6
- "Trauma" Disadvantage x 3: +3
- "Phobia" Disadvantage: +1

8+6+3+1 = 18! Now that's someone with issues...
Holy geez!