La recherche a retourné 99 résultats

par Valenae
16 janv. 2014, 06:23
Forum : Esteren's Universe
Sujet : names
Réponses : 3
Vues : 3077

Re: names

Esteren books have lots of names that you can use for your characters.
par Valenae
15 janv. 2014, 14:35
Forum : The Red Dog Inn
Sujet : Character Creation advice
Réponses : 10
Vues : 5921

Re: Character Creation advice

You can easily max ranged, meele cobat and magientice from start.

So you like to put 5 and 4 in combativetness and Reason.

This is all build.

:)

You can create character step by step as descriebed in Book I.
Just choose what you want in time and spend exp to choosen Domains.
par Valenae
14 janv. 2014, 06:23
Forum : The Game System
Sujet : History of the game
Réponses : 4
Vues : 3570

History of the game

Greetings!

I want to ask authors and creators of system to share they memories about making of the game.

How content was changed during work?

What concepts was rejected?

What was not included in final version?

Im interesting not only in rules but also in story of setting creation!

Thank you!
par Valenae
14 janv. 2014, 06:12
Forum : The Game System
Sujet : Editable Character Sheets
Réponses : 21
Vues : 26643

Re: Editable Character Sheets

Thank you!
par Valenae
14 janv. 2014, 06:12
Forum : The Game System
Sujet : Combat Stats - Fighting PCs almost always hit?
Réponses : 37
Vues : 33328

Re: Combat Stats - Fighting PCs almost always hit?

My point is that you'll always be able to distort the rules to make an uber-powerful Character in a role-playing game. Its true.... I wonder why creators include this options... They can be easily removed from start. By the way eserday I had reading Book I with my cat and cup of tea and found that ...
par Valenae
13 janv. 2014, 17:32
Forum : The Game System
Sujet : Editable Character Sheets
Réponses : 21
Vues : 26643

Re: Editable Character Sheets

Yes.
par Valenae
13 janv. 2014, 14:29
Forum : The Game System
Sujet : Combat Stats - Fighting PCs almost always hit?
Réponses : 37
Vues : 33328

Re: Combat Stats - Fighting PCs almost always hit?

Well, it makes sense that non-fighting Characters won't be able to do much in combat Why they have so good defence then (and can have even maximum defence of 14)? The problem is that this possibility (to make unbeatable character) exist. Also there are problem with armor. Almost any scolar can soon...
par Valenae
13 janv. 2014, 12:38
Forum : The Game System
Sujet : Homerule - Attitudes
Réponses : 1
Vues : 1886

Homerule - Attitudes

I change work of Attitudes to speed up combat. Players chooses they Attitude in their action (except Quick and Spellcasting that must be played at start of round). The chosen Attitude lasts until their next round. I run several games with this rule. It is much better that chose Attitude before round...
par Valenae
13 janv. 2014, 12:00
Forum : The Game System
Sujet : Combat Stats - Fighting PCs almost always hit?
Réponses : 37
Vues : 33328

Re: Combat Stats - Fighting PCs almost always hit?

There are other problem in combat. Non-fighting PC (NPC) almost always miss. Also PC can invest all his experience in defence and become nearly immortal in combat. Some party members are nonfingtng characters. They Attack is about 4 or 6. They have problem to hit even Defence 12. Combat between that...
par Valenae
01 janv. 2014, 18:28
Forum : Esteren's Universe
Sujet : War of the Temple
Réponses : 19
Vues : 12595

War of the Temple

I planning to run big campaign about Temple War in 2014 and want to accumulate all information about it in single theme.

Can you publish some unusual facts about Temple War here (with mention of book and page)?