La recherche a retourné 3 résultats

par chrisrich81
02 avr. 2014, 13:25
Forum : The Game System
Sujet : magientists
Réponses : 9
Vues : 7238

Re: magientists

Deorman a écrit :I Supose It depend a lot on the GMs but personally I usually put a lot of magientists equipment, installation or puzzies in my scenarios so if I had not any player with magientist skill my games would loose much interest.
But do you only use the TEN pieces of equipment they give you?
par chrisrich81
02 avr. 2014, 13:24
Forum : The Game System
Sujet : magientists
Réponses : 9
Vues : 7238

Re: magientists

Nope you're right, the rules for creating artifacts is not in the core book (I think it's gonna be in the Book 4 - Secrets). But I don't understand why you think they're so underpowered ? They can use Flux weapons, which are really important as they make more lethal damages than other weapons, and ...
par chrisrich81
01 avr. 2014, 01:29
Forum : The Game System
Sujet : magientists
Réponses : 9
Vues : 7238

magientists

Magientists and the Magientist info seem a bit weak/underpowered/underdeveloped to me. I love the concept, but as a playable class they just don't seem very viable. Furthermore, it doesnt seem like they can actually MAKE anything. They just use things. Is that correct? Am i just missing the info for...