La recherche a retourné 6 résultats

par Ahriman42
04 sept. 2015, 01:39
Forum : The Game System
Sujet : Survival Points
Réponses : 3
Vues : 3807

Re: Survival Points

My idea was to steal from Dark Heresy's Fate Point system, and have survival points spent on re-rolls "refresh" every session. Points spent to Not Die are "burned" and lost forever. that said, in Dark Heresy, burning a fate point guaranteed your narrative survival; say someone blew off your leg and ...
par Ahriman42
21 nov. 2014, 20:17
Forum : The Game System
Sujet : New Magientist Questions
Réponses : 5
Vues : 5193

Re: New Magientist Questions

A player in my game did the exact same thing. I don't think he jacked his attack bonus quite so much, but he did really push the "Weaponized Circular Saw" thing; he used it to solve all sort of problems, like locked doors. Such a character is still hideously overspecialized, and should thus expect t...
par Ahriman42
15 mai 2014, 01:55
Forum : The Game System
Sujet : Combat Stats - Fighting PCs almost always hit?
Réponses : 37
Vues : 75359

Re: Combat Stats - Fighting PCs almost always hit?

You assume that "high level" scholars will have lots of money to buy chainmail and such, will be able to wear their chainmail at all times, and that they won't get knocked out by poison gas from a feond plant monster and wake up somewhere stripped naked and tied up upside-down while a morcail readie...
par Ahriman42
15 mai 2014, 01:33
Forum : The Game System
Sujet : magientists
Réponses : 9
Vues : 7226

Re: magientists

The benefit of the circular saw over a claymore is that its a WEAPONIZED MAGEPUNK CIRCULAR SAW.

Also, you can more effectively use it to saw through objects and obstructions out of combat, like doors and such.
par Ahriman42
04 janv. 2014, 01:16
Forum : Esteren's Universe
Sujet : Stuck in the iron age?
Réponses : 5
Vues : 5246

Re: Stuck in the iron age?

Desciptions of the Continet seem to suggest a steampunk/dieselpunk/neo-industrial level of technology; Magience runs one big power block, and then there's the super-northern arctic theocracy. No other places are mentioned. But yes, the super-magience nation apparently CAN make flying machines. Maybe...
par Ahriman42
04 janv. 2014, 00:57
Forum : Esteren's Universe
Sujet : Questions about Demorthen and Magience
Réponses : 7
Vues : 12601

Re: Questions about Demorthen and Magience

If I might put forth my personal genre-savvy-ness and experiences running the game: Magience is like science in the same way that SCIENCE! is like science. Its super-science. It depends on what kind of game you run; since the players already understand the basic tenants of science in the real world,...